

The Tetsuzanko was made popular by the martial arts manga Kenji, which centers around Bajiquan and various other martial arts.Likewise, the launching versions can also work for juggles. The non-launching versions can be used as a pressuring frame trap or as a method of offensive reset, from which a player can either continue the attack (often via an on-hit cancel) or bait further reactions from the opponent. The EX Special version turns faster than light punch, travels the length of the screen, and hits twice for as much damage as the heavy punch version.Įach version of the attack can allow a projectile to pass safely overhead if timed correctly. How far the turn-step travels, how much damage the attack does, and how much startup and recovery time the attack requires all depend on the strength of the punch button pressed: light punch turns on the spot and does the least damage, but executes and recovers almost instantaneously heavy punch travels about two-thirds of the screen and does the most damage, but takes the longest to begin and recover and medium punch is a balance between the two. Tetsuzanko hitting Chun-Li in Super Street Fighter IV: Arcade Edition. Executed by performing a Shoryuken motion ? and pressing punch, Yun perform a crouching turn-step forward and charge-leans the opponent with back of his shoulder through applying explosive force.
